Пример #1
0
 private bool ChatCommandConduct(BmpChatListener.Command cmd)
 {
     if (!cmd.IsCommandListenChannel())
     {
         return(false);
     }
     if (Conductor.IsConductorName(cmd.sender))
     {
         if (cmd.param == "off")
         {
             this.ConfirmSetConductor(string.Empty);
         }
         else
         {
             // Same conductor, idk what i wanna do with this
         }
     }
     else
     {
         if (Properties.Settings.Default.ForceListen)
         {
             this.ConfirmSetConductor(cmd.sender);
         }
         else
         {
             this.BringFront();
             confirmConductor.ConductorName = cmd.sender;
             confirmConductor.ShowDialog(this);
         }
     }
     return(true);
 }
Пример #2
0
 private bool IsCommandPermitted(BmpChatListener.Command cmd)
 {
     if (Conductor.IsConductorName(cmd.sender))
     {
         if (cmd.sender == FFXIV.memory.currentPlayer.CurrentPlayer.Name)
         {
             // Disable making the same f*****g command to yourself as conductor
             return(false);
         }
         return(cmd.IsCommandListenChannel());
     }
     else
     {
         if (Properties.Settings.Default.ForceListen)
         {
             if (cmd.IsCommandListenChannel())
             {
                 return(true);
             }
         }
     }
     return(false);
 }