Пример #1
0
 public void PrepareQuickShotTargets(ShotPrepareEvent evt, BlockedShaftNode weapon)
 {
     this.PrepareQuickShotTargets(weapon.Entity);
 }
Пример #2
0
        public void SendShot(ShaftAimingShotPrepareEvent evt, BlockedShaftNode weapon)
        {
            MuzzleLogicAccessor accessor = new MuzzleLogicAccessor(weapon.muzzlePoint, weapon.weaponInstance);

            base.ScheduleEvent(new SelfShotEvent(accessor.GetFireDirectionWorld()), weapon);
        }