Пример #1
0
 public override void LoadContent()
 {
     _blockPicker.LoadContent();
     _player.LoadContent();
     _debugInfo.LoadContent();
     _blockSelection.LoadContent();
     _crosshairTexture  = Game.Content.Load <Texture2D>("Textures\\crosshair");
     _underWaterTexture = Game.Content.Load <Texture2D>("Textures\\underwater");
     //_weaponManager.LoadContent();
 }