Пример #1
0
        public void DiggingPostConstructor()
        {
            _placeBlockCursor = InstanceProvider.GetInstance <BlockMarker>();
            _placeBlockCursor.Init("BuildCursor", WorldSettings.BuildMaterial);
            _placeBlockCursor.SetBlockId((byte)InventoryModel.SelectedBlockType);

            _mineBlockCursor = InstanceProvider.GetInstance <BlockMarker>();
            _mineBlockCursor.Init("MineCursor", WorldSettings.MineMaterial);
            _mineBlockCursor.SetMiningProgress(0);

            Updater.EveryFrame(UpdateCursorBlocks);
            Updater.EveryFrame(UpdateMining);

            BlockTypeSelectedSignal.AddListener(BlockTypeSelectedHandler);
        }
Пример #2
0
 private void BlockTypeSelectedHandler(BlockTypeId id)
 {
     _placeBlockCursor.SetBlockId((byte)id);
 }