public void OnSideBlockDestroyed(BlockGO block) { _sideBlocks.Remove(block); }
public void OnSideBlockCreated(BlockGO block) { _sideBlocks.Add(block); }
public void OnSideBlockDestroyed(BlockGO block) { _sideBlocks.Remove(block); }
public void OnSideBlockCreated(BlockGO block) { _sideBlocks.Add(block); }