public override BlockController Controller() { BlockCrossMesh controller = new BlockCrossMesh(); controller.texture = Block.index.textureIndex.GetTextureCollection(texture); controller.blockName = blockName; return controller; }
public override BlockController Controller() { BlockCrossMesh controller = new BlockCrossMesh(); controller.texture = new Tile((int)texture.x, (int)texture.y); controller.blockName = blockName; return controller; }
public override BlockController Controller() { BlockCrossMesh controller = new BlockCrossMesh(); controller.texture = Block.index.textureIndex.GetTextureCollection(texture); controller.blockName = blockName; return(controller); }
public override BlockController Controller() { BlockCrossMesh controller = new BlockCrossMesh(); controller.texture = new Tile((int)texture.x, (int)texture.y); controller.blockName = blockName; return(controller); }