public static Landblock get_landblock(uint blockCellID, uint instance) { var iBlockCell = BlockCell.GetLongCell(blockCellID, instance); return(get_landblock(iBlockCell)); }
public static ObjCell get_landcell(uint blockCellID, uint instance) { var iBlockCell = BlockCell.GetLongCell(blockCellID, instance); return(get_landcell(iBlockCell)); }