Пример #1
0
 public void HideAll(BlipType type)
 {
     foreach (var b in Blips.Where(x => x.Type == type))
     {
         b.IsEnabled = false;
     }
 }
Пример #2
0
        private void GlobalVariables_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
        {
            if (e.Action != NotifyCollectionChangedAction.Replace)
            {
                return;
            }

            int  packageMin   = TheEditor.GetIndexOfGlobal(GlobalVariable.Package1Collected);
            int  packageMax   = TheEditor.GetIndexOfGlobal(GlobalVariable.Package100Collected);
            int  rampageMin   = TheEditor.GetIndexOfGlobal(GlobalVariable.Rampage1Passed);
            int  rampageMax   = TheEditor.GetIndexOfGlobal(GlobalVariable.Rampage20Passed);
            int  stuntJumpMin = TheEditor.GetIndexOfGlobal(GlobalVariable.StuntJump1Completed);
            int  stuntJumpMax = TheEditor.GetIndexOfGlobal(GlobalVariable.StuntJump26Completed);
            int  index        = e.NewStartingIndex;
            bool isCollected  = ((int)e.NewItems[0]) != 0;

            CollectibleBlip blip = null;

            if (index >= packageMin && index <= packageMax)
            {
                blip = Blips.Where(x => x.Type == BlipType.Package && x.Index == (index - packageMin)).FirstOrDefault();
            }
            if (index >= rampageMin && index <= rampageMax)
            {
                blip = Blips.Where(x => x.Type == BlipType.Rampage && x.Index == (index - rampageMin)).FirstOrDefault();
            }
            if (index >= stuntJumpMin && index <= stuntJumpMax)
            {
                blip = Blips.Where(x => x.Type == BlipType.StuntJump && x.Index == (index - stuntJumpMin)).FirstOrDefault();
            }

            if (blip != null)
            {
                blip.IsCollected = isCollected;
                if (!isCollected || (isCollected && IsShowingCollected))
                {
                    blip.IsEnabled = true;
                }
            }
        }
Пример #3
0
        public void PlotAll(BlipType type)
        {
            int stateArrayBase = -1;

            switch (type)
            {
            case BlipType.Package: stateArrayBase = (int)GlobalVariable.Package1Collected; break;

            case BlipType.Rampage: stateArrayBase = (int)GlobalVariable.Rampage1Passed; break;

            case BlipType.StuntJump: stateArrayBase = (int)GlobalVariable.StuntJump1Completed; break;
            }

            var b = Blips.Where(x => x.Type == type).ToArray();

            for (int i = 0; i < b.Length; i++)
            {
                int state = TheEditor.GetGlobal(stateArrayBase + i);
                b[i].IsCollected = (state != 0);
                b[i].IsEnabled   = true;
            }
        }