private void Start() { abilitySkill.Init(); char_Hp = 700; char_Speed = 7.7f; char_Energy = 100; char_AbilityPrice = 33; char_JumpForce = 5; IDInit(5, 5, 5); RankInit(0, 2, 4); StatInit(char_Speed, char_Hp, char_Energy, char_AbilityPrice, char_JumpForce, abilitySkill); }