public void OnExitBlastRadius(BlastRadius radius) { word.color = Color.white; if( crosshair != null ) crosshair.SetActive(false); }
public void OnExitBlastRadius(BlastRadius radius) { word.color = Color.white; if (crosshair != null) { crosshair.SetActive(false); } }
public void OnEnterBlastRadius(BlastRadius radius) { }