Пример #1
0
 /// <summary>
 /// Notify the end of the focus phase, and restart mindblast
 /// </summary>
 private void TriggerBlast()
 {
     CancelRoutine();
     m_CurrentBlastPhase = BlastPhase.None;
     OnExitFocusPhase();
     StartCoroutine(HideWick(m_BombExplosionAnimationDuration));
 }
Пример #2
0
    /// <summary>
    /// Enters in meditation phase, and start the loading blast trigger timer.
    /// </summary>
    private void LoadBlast()
    {
        m_CurrentBlastPhase = BlastPhase.Meditation;

        CancelRoutine();
        m_Routine = StartCoroutine(EnterMeditationPhase(m_MeditationPhaseDuration, m_FocusPhaseDuration));
    }
Пример #3
0
    /// <summary>
    /// Coroutine: started when the player enters in focus phase.
    /// </summary>
    private IEnumerator EnterFocusPhase(float _FocusPhaseDuration)
    {
        OnEnterFocusPhase();
        m_CurrentBlastPhase = BlastPhase.Focus;
        yield return(new WaitForSeconds(_FocusPhaseDuration));

        // If the player focused enough to successfully make the bomb explode, this coroutine should have been cancelled before.
        // If not, cancel the focus phase, and reset the mindblast.
        OnCancelFocusPhase();
        CancelRoutine();
    }
Пример #4
0
    /// <summary>
    /// Coroutine: started when the player enters in Meditation phase.
    /// </summary>
    private IEnumerator EnterMeditationPhase(float _MeditationPhaseDuration, float _FocusPhaseDuration)
    {
        OnEnterMeditationPhase();
        m_CurrentBlastPhase = BlastPhase.Meditation;
        yield return(new WaitForSeconds(_MeditationPhaseDuration));

        OnExitMeditationPhase();

        // If the meditation phase hasn't been cancelled, start focus phase.
        m_Routine = StartCoroutine(EnterFocusPhase(_FocusPhaseDuration));
    }
Пример #5
0
 /// <summary>
 /// Cancels the meditation phase (reset mindblast)
 /// </summary>
 private void CancelMeditationPhase()
 {
     CancelRoutine();
     m_CurrentBlastPhase = BlastPhase.None;
     OnCancelMeditationPhase();
 }