Пример #1
0
        public override object Execute(List <string> args)
        {
            if (args.Count != 1)
            {
                return(false);
            }

            var directory = args[0];

            if (!Directory.Exists(directory))
            {
                Console.Write("Destination directory does not exist. Create it? [y/n] ");
                var answer = Console.ReadLine().ToLower();

                if (answer.Length == 0 || !(answer.StartsWith("y") || answer.StartsWith("n")))
                {
                    return(false);
                }

                if (answer.StartsWith("y"))
                {
                    Directory.CreateDirectory(directory);
                }
                else
                {
                    return(false);
                }
            }

            using (var cacheStream = Cache.OpenCacheRead())
            {
                foreach (var shader in Definition.Materials)
                {
                    var renderMethod = (RenderMethod)Cache.Deserialize(cacheStream, shader.RenderMethod);

                    foreach (var property in renderMethod.ShaderProperties)
                    {
                        var template = Cache.Deserialize <RenderMethodTemplate>(cacheStream, property.Template);

                        for (var i = 0; i < template.TextureParameterNames.Count; i++)
                        {
                            var mapTemplate = template.TextureParameterNames[i];

                            var bitmap    = Cache.Deserialize <Bitmap>(cacheStream, property.TextureConstants[i].Bitmap);
                            var ddsOutDir = directory;

                            if (bitmap.Images.Count > 1)
                            {
                                ddsOutDir = Path.Combine(directory, property.TextureConstants[i].Bitmap.Index.ToString("X8"));
                                Directory.CreateDirectory(ddsOutDir);
                            }

                            for (var j = 0; j < bitmap.Images.Count; j++)
                            {
                                var outPath = Path.Combine(ddsOutDir, Cache.StringTable.GetString(mapTemplate.Name) + "_" + property.TextureConstants[i].Bitmap.Index.ToString("X4")) + ".dds";

                                using (var outStream = File.Open(outPath, FileMode.Create, FileAccess.Write))
                                    using (var writer = new EndianWriter(outStream))
                                    {
                                        var ddsFile = BitmapExtractor.ExtractBitmap(Cache, bitmap, j);
                                        ddsFile.Write(writer);
                                    }

                                Console.WriteLine($"Bitmap {i} ({Cache.StringTable.GetString(mapTemplate.Name)}): {property.TextureConstants[i].Bitmap.Group.Tag} 0x{property.TextureConstants[i].Bitmap.Index:X4} extracted to '{outPath}'");
                            }
                        }
                    }
                }
            }

            return(true);
        }