private void Start() { Barrier = transform.Find("Barrier").gameObject; SrBarrier = Barrier.GetComponent <SpriteRenderer>(); Barrier.SetActive(false); _biteScript = biteGameObject.GetComponent <BiteScript>(); biteGameObject.SetActive(false); _animator = GetComponent <Animator>(); _animator.SetBool("isRunning", true); SubscribeToEvents(); }
void Start() { // get the BiteScript biteScript = this.GetComponent <BiteScript>(); // get the trail renderer trail = this.GetComponent <TrailRenderer>(); myRigidbody = rigidbody; myTransform = transform; parentPosition = transform.parent.transform.position; housePosition = GameObject.Find("House").transform.position; if (!cam) { cam = Camera.main; } if (!cam) { Debug.LogError("Can't find camera tagged MainCamera"); return; } camTransform = cam.transform; sqrMoveLimit = moveLimit * moveLimit; // Since we're using sqrMagnitude, which is faster than magnitude }
void Start() { bite = GetComponent<BiteScript>(); trail = transform.parent.gameObject.GetComponent<Trail>(); levelingSystem = GameObject.FindObjectOfType<LevelingSystem>(); }
void Start() { if(isRemote == false) { bite = GetComponent<BiteScript>(); trail = transform.parent.gameObject.GetComponent<Trail>(); levelingSystem = GameObject.FindObjectOfType<LevelingSystem>(); } BenchmarkController benchmarker = BenchmarkController.instance; if(benchmarker != null) { benchmarker.SettleSnakeHead(this); } }
void Start() { // get the BiteScript biteScript = this.GetComponent<BiteScript>(); // get the trail renderer trail = this.GetComponent<TrailRenderer>(); myRigidbody = rigidbody; myTransform = transform; parentPosition = transform.parent.transform.position; housePosition = GameObject.Find("House").transform.position; if (!cam) { cam = Camera.main; } if (!cam) { Debug.LogError("Can't find camera tagged MainCamera"); return; } camTransform = cam.transform; sqrMoveLimit = moveLimit * moveLimit; // Since we're using sqrMagnitude, which is faster than magnitude }
// Use this for initialization void Start() { // get the BiteScript biteScript = GameObject.FindGameObjectWithTag("PlayerGhost").GetComponent <BiteScript>(); }