public PatchHeader(BitPack bitPack) { QuantWBits = bitPack.GetUInt8(); if (QuantWBits == END_OF_PATCHES) { // End of data, blitz the rest. DcOffset = 0; Range = 0; PatchIds = 0; return; } DcOffset = bitPack.GetFloat_Le(); Range = bitPack.GetUInt16_Le(); PatchIds = bitPack.GetUInt16_Le(10); }
public void GetUInt16_Le() { byte[] buffer = new byte[65536 * 2]; int destIndex = 0; for (int i = 0; i < 65536; i++) { buffer[destIndex++] = (byte)((i >> 0) & 0xff); buffer[destIndex++] = (byte)((i >> 8) & 0xff); } BitPack bitPack = new BitPack(buffer); for (int i = 0; i < 65536; i++) { UInt16 v = bitPack.GetUInt16_Le(); Assert.AreEqual((UInt16)i, v); } }
public GroupHeader(BitPack bitPack) { Stride = bitPack.GetUInt16_Le(); PatchSize = bitPack.GetUInt8(); LayerType = (LayerType)bitPack.GetUInt8(); }
public void LayerData() { byte[] buffer = { 0x08, 0x01, 0x10, 0x4C, 0x8A, 0x40, 0x93, 0xB5, 0x41, 0x01, 0x00, 0x08, 0x7F, 0xD6, 0x6C, 0x50, 0xE7, 0x05, 0x8E, 0x07, 0x17, 0x07, 0x28, 0x0C, 0x4C, 0x1C, 0x38, 0x1D, 0xCC, 0x32, 0xC8, 0x70, 0x10, 0xC3, 0x81, 0x86, 0x43, 0x82, 0x86, 0x09, 0x0C, 0x02, 0x18, 0x14, 0x30, 0xA8, 0x71, 0x40, 0xE4, 0xA1, 0x86, 0x43, 0x09, 0x06, 0x0F, 0x0E, 0x1E, 0x18, 0x30, 0x30, 0x68, 0x30, 0x10, 0x60, 0x70, 0xC0, 0x21, 0x81, 0x43, 0x06, 0x07, 0x03, 0x0E, 0x0C, 0x1C, 0x20, 0x30, 0x08, 0x60, 0x20, 0xC1, 0x01, 0xC1, 0xC3, 0x03, 0x86, 0x02, 0x0E, 0x02, 0x18, 0x08, 0x30, 0x28, 0x30, 0x18, 0x60, 0x30, 0xC0, 0x61, 0x80, 0x43, 0x80, 0x86, 0x08, 0x0C, 0x02, 0x18, 0x0C, 0x30, 0x30, 0x70, 0xD0, 0xC0, 0x21, 0x80, 0x43, 0x82, 0x86, 0x06, 0x0C, 0x02, 0x1C, 0x08, 0x30, 0x28, 0x18, 0x08, 0x30, 0x08, 0x60, 0x10, 0xC0, 0x41, 0xC0, 0x43, 0x80, 0x86, 0x05, 0x0E, 0x02, 0x0C, 0x06, 0x1C, 0x08, 0x30, 0x10, 0x60, 0xF0, 0xE1, 0xC0, 0x60, 0x10, 0xC0, 0x21, 0x80, 0x41, 0x80, 0x83, 0x80, 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0x80, 0x83, 0x81, 0x86, 0x03, 0x0C, 0x0A, 0x0C, 0x08, 0x1C, 0x0C, 0x38, 0x18, 0x70, 0x20, 0xE0, 0x21, 0xC1, 0x03, 0x01, 0x87, 0x02, 0x0E, 0x0C, 0x1C, 0x04, 0x30, 0x18, 0x30, 0x08, 0x1C, 0x04, 0x38, 0x20, 0x30, 0x18, 0x70, 0x20, 0xE0, 0xA1, 0xC1, 0x03, 0x81, 0x07, 0x02, 0x07, 0x01, 0x0C, 0x04, 0x0C, 0x02, 0x18, 0x08, 0x30, 0x08, 0x0E, 0x02, 0x18, 0x04, 0x06, 0x01, 0x0E, 0x02, 0x0C, 0x06, 0x18, 0x0C, 0x38, 0x08, 0x60, 0x20, 0xC0, 0x21, 0x80, 0x43, 0x02, 0x01, 0x80, 0x83, 0x80, 0x80, 0xC0, 0x21, 0xC0, 0xC3, 0x00, 0x86, 0x02, 0x03, 0x00, 0x81, 0xC0, 0x40, 0xC0, 0x21, 0xC0, 0x40, 0x1C, 0x08, 0x1C, 0x04, 0x1C, 0x04, 0x0C, 0x02, 0x0E, 0x02, 0x00, 0x30, 0x08, 0x30, 0x08, 0x00, 0x00, 0xC0, 0x40, 0x06, 0x01, 0x00, 0x1C, 0x04, 0x01, 0xC0, 0x40, 0x70, 0x20, 0xA2, 0xC4, 0x3E, 0xA6, 0x90, 0x41, 0x40, 0x02, 0x5C, 0x95, 0x1C, 0xAC, 0x1C, 0xAA, 0x0F, 0x06, 0x0F, 0x26, 0x0E, 0xC0, 0x0C, 0x08, 0x0C, 0xD8, 0x0C, 0xA0, 0x0C, 0x8E, 0x0C, 0x12, 0x0E, 0x46, 0x0E, 0x18, 0x0C, 0x0C, 0x0C, 0x1A, 0x0C, 0x08, 0x0C, 0x0A, 0x0E, 0x16, 0x0C, 0x18, 0x0C, 0x0C, 0x0C, 0x4A, 0x0E, 0x1A, 0x0E, 0x44, 0x0E, 0x2A, 0x0E, 0x1C, 0x07, 0x01, 0x07, 0x0E, 0x06, 0x02, 0x03, 0x01, 0x83, 0x04, 0x03, 0x05, 0x83, 0x07, 0x03, 0x07, 0x83, 0x80, 0x83, 0x83, 0x83, 0x80, 0x83, 0x85, 0x03, 0x82, 0x83, 0x82, 0x83, 0x81, 0x03, 0x83, 0x01, 0xC0, 0xC0, 0x70, 0x10, 0x38, 0x10, 0x38, 0x10, 0x30, 0x20, 0x18, 0x14, 0x18, 0x10, 0x0E, 0x0A, 0x0E, 0x04, 0x0C, 0x04, 0x0C, 0x06, 0x0C, 0x0A, 0x03, 0x00, 0x80, 0xE0, 0x40, 0x70, 0x10, 0x60, 0x20, 0x60, 0x20, 0x70, 0x20, 0x70, 0x40, 0x30, 0x10, 0x30, 0x10, 0x18, 0x04, 0x18, 0x04, 0x0C, 0x02, 0x0C, 0x02, 0x0C, 0x02, 0x06, 0x01, 0x07, 0x01, 0x07, 0x01, 0x06, 0x01, 0x03, 0x01, 0x03, 0x01, 0x00, 0xE0, 0x20, 0x30, 0x10, 0x0E, 0x02, 0x0E, 0x04, 0x0E, 0x02, 0x00, 0x0C, 0x04, 0x0C, 0x02, 0x0E, 0x02, 0x00, 0xC0, 0x20, 0x00, 0xE0, 0x20, 0x70, 0x20, 0x70, 0x10, 0x70, 0x10, 0x70, 0x10, 0x0E, 0x02, 0x00, 0xC0, 0x20, 0xC0, 0x20, 0x18, 0x04, 0x00, 0x00, 0x38, 0x08, 0x38, 0x08, 0x01, 0x80, 0x41, 0x30, 0x80 }; BitPack bitPack = new BitPack(buffer); // GroupHeader: UInt16 stride = bitPack.GetUInt16_Le(); Assert.AreEqual(0x0108, stride); byte patchSize = bitPack.GetUInt8(); Assert.AreEqual(0x10, patchSize); byte layerType = bitPack.GetUInt8(); Assert.AreEqual(0x4c, layerType); // PatchHeader: byte quantWBits = bitPack.GetUInt8(); Assert.AreEqual(0x8a, quantWBits); float dcOffset = bitPack.GetFloat_Le(); Assert.AreEqual(22.6969f, dcOffset); UInt16 range = bitPack.GetUInt16_Le(); Assert.AreEqual(1, range); UInt16 patchIds = bitPack.GetUInt16_Le(10); Assert.AreEqual(0x0108, patchIds); }