public static void Main(string[] args) { var bitManipulator = new BitManipulator(); var myBits = bitManipulator.StringToBits(Resources.BigLebowskiQuote); Console.WriteLine($"Length of string in bits: {myBits.Count}"); var audioStream = new MemoryStream(); var binaryFskAnalyzerSettings = new Bell103BinaryFskAnalyzerSettings(); var audioGenerator = new AudioGenerator(audioStream); var fskAudioGenerator = new FskAudioGenerator(audioGenerator); fskAudioGenerator.GenerateAudio(binaryFskAnalyzerSettings.BaudRate, binaryFskAnalyzerSettings.SpaceFrequency, binaryFskAnalyzerSettings.MarkFrequency, myBits); var audioLengthInMicroseconds = (int)(myBits.Count * Math.Pow(10, 6) / binaryFskAnalyzerSettings.BaudRate); Console.WriteLine($"Length of audio in seconds: {audioLengthInMicroseconds / Math.Pow(10, 6):N1}"); Console.WriteLine(); Console.WriteLine(Resources.BigLebowskiQuote); Console.WriteLine(); AudioAnalyzer.Play(audioStream, audioLengthInMicroseconds / 1000); audioGenerator = new AudioGenerator(audioStream); fskAudioGenerator = new FskAudioGenerator(audioGenerator); fskAudioGenerator.GenerateAudio(binaryFskAnalyzerSettings.BaudRate, binaryFskAnalyzerSettings.SpaceFrequency, binaryFskAnalyzerSettings.MarkFrequency, myBits); var binaryFskAnalyzer = new BinaryFskAnalyzer(new AudioAnalyzer(audioStream, audioGenerator), new ZeroCrossingsFrequencyDetector(), binaryFskAnalyzerSettings); Console.WriteLine($"Window position start {binaryFskAnalyzerSettings.WindowPositionStartMicroseconds:N3} us, window position end {binaryFskAnalyzerSettings.WindowPositionEndMicroseconds:N3} us, window position increment {binaryFskAnalyzerSettings.WindowPositionIncrementMicroseconds:N3} us"); Console.WriteLine($"Window length start {binaryFskAnalyzerSettings.WindowLengthStartMicroseconds:N3} us, window length end {binaryFskAnalyzerSettings.WindowLengthEndMicroseconds:N3} us, window length increment {binaryFskAnalyzerSettings.WindowLengthIncrementMicroseconds:N3} us"); Console.WriteLine(); var result = binaryFskAnalyzer.AnalyzeSignal(); var bits = new List <bool>(); foreach (var frame in result.AnalysisFrames) { if (frame.Bit.HasValue == true) { bits.Add(frame.Bit.Value); } } Console.WriteLine("Rendering bytes"); Console.WriteLine(); var renderer = (IRenderer) new RowRenderer(); renderer.Render(BitManipulator.BitsToBytes(bits)); Console.WriteLine(); Console.WriteLine(); Console.WriteLine("Rendering ASCII"); Console.WriteLine(); renderer = new AsciiRenderer(); renderer.Render(BitManipulator.BitsToBytes(bits)); Console.WriteLine(); Console.WriteLine("Done"); Console.ReadLine(); }