void OnTriggerEnter2D(Collider2D collider) { if ((gameObject.transform.position.x - player.transform.position.x) > 12f) { Destroy(gameObject); return; } else if (collider.tag != "Finish") { if (collider.tag == "Toranj") { Instantiate(ExplosionPrefabToranj, new Vector3(collider.transform.position.x, collider.transform.position.y, collider.transform.position.z), Quaternion.identity); Destroy(collider.gameObject); gameControler.AddScore(scoreValue); } else if (collider.tag == "Avion") { Instantiate(ExplosionPrefabAvion, new Vector3(collider.transform.position.x, collider.transform.position.y, collider.transform.position.z), Quaternion.identity); Destroy(collider.gameObject); gameControler.AddScore(scoreValue); } else if (collider.tag == "Hitler") { Instantiate(ExplosionPrefabAvion, new Vector3(collider.transform.position.x, collider.transform.position.y, collider.transform.position.z), Quaternion.identity); Destroy(collider.gameObject); gameControler.AddScore(scoreHitler); } Destroy(gameObject); } }
void OnTriggerEnter2D(Collider2D collider) { if (collider.gameObject.tag != "Meteor" && collider.gameObject.layer != 12) { gameControler.AddScore(scoreValue); } Destroy(collider.gameObject); }