Пример #1
0
 void Start()
 {
     grass        = new BiomeGrass();
     snow         = new BiomeSnow();
     desert       = new BiomeDesert();
     hell         = new BiomeHell();
     player       = GameObject.FindGameObjectWithTag("Player");
     seed         = Random.Range(0f, 1f);
     position     = 0;
     lastPosition = -1;
 }
Пример #2
0
 public static void GenerateBiomeDictionary()
 {
     BiomeDict[0] = new BiomeGrassland();
     BiomeDict[1] = new BiomeDesert();
     BiomeDict[2] = new BiomeMountain();
     BiomeDict[3] = new BiomeOcean();
     BiomeDict[4] = new BiomeFrozenDesert();
     BiomeDict[5] = new BiomeFrozenOcean();
     BiomeDict[6] = new BiomeForest();
     BiomeDict[7] = new BiomeGrassland();         // Change to Jungle
     BiomeDict[8] = new BiomeSwamp();             // Change to Swamp
 }