getName() публичный Метод

public getName ( ) : string
Результат string
Пример #1
0
    public bool addAvailableBioBrick(BioBrick brick, bool updateView = true)
    {
        Logger.Log("AvailableBioBricksManager::addAvailableBioBrick(" + brick + ")", Logger.Level.INFO);
        string bbName = brick.getName();

        if ((null != brick) &&
            (null == LinkedListExtensions.Find <BioBrick>(
                 _availableBioBricks
                 , b => b.getName() == bbName
                 , false
                 , " AvailableBioBricksManager::addAvailableBioBrick(" + brick + ", " + updateView + ")"
                 )
            ))
        // TODO deeper safety check
        // && !LinkedListExtensions.Find<BioBrick>(_availableBioBricks, b => b..Equals(brick), true, " AvailableBioBricksManager::addAvailableBioBrick("+brick+", "+updateView+")")
        {
            Logger.Log("AvailableBioBricksManager::addAvailableBioBrick(" + brick + ") will _availableBioBricks.AddLast(" + brick + ")", Logger.Level.INFO);

            _availableBioBricks.AddLast(brick);
            if (updateView)
            {
                updateDisplayedBioBricks();
            }
            return(true);
        }
        else
        {
            Logger.Log("AvailableBioBricksManager::addAvailableBioBrick(" + brick + ") fail", Logger.Level.INFO);
            return(false);
        }
    }
Пример #2
0
 protected static void Initialize(
     DisplayedBioBrick biobrickScript
     , BioBrick biobrick
     )
 {
     // Logger.Log("DisplayedBioBrick::Initialize("+biobrickScript+", "+biobrick+") starts", Logger.Level.TRACE);
     GenericDisplayedBioBrick.Initialize(biobrickScript, biobrick);
     biobrickScript._localize.key = GameplayNames.biobrickPrefix + biobrick.getName();
     Logger.Log("DisplayedBioBrick::Initialize ends with biobrickScript._lastHoveredInfoManager=" + biobrickScript._lastHoveredInfoManager, Logger.Level.TRACE);
 }
Пример #3
0
	protected static void Initialize(
		DisplayedBioBrick biobrickScript
		,BioBrick biobrick
		) {

		// Logger.Log("DisplayedBioBrick::Initialize("+biobrickScript+", "+biobrick+") starts", Logger.Level.TRACE);
		GenericDisplayedBioBrick.Initialize(biobrickScript, biobrick);
		biobrickScript._localize.key = GameplayNames.biobrickPrefix+biobrick.getName();
		Logger.Log("DisplayedBioBrick::Initialize ends with biobrickScript._lastHoveredInfoManager="+biobrickScript._lastHoveredInfoManager, Logger.Level.TRACE);

	}
    public bool addAvailableBioBrick(BioBrick brick, bool updateView = true)
    {
        Logger.Log("AvailableBioBricksManager::addAvailableBioBrick(" + brick + ")", Logger.Level.INFO);
        string bbName = brick.getName();
        if ((null != brick)
            && (null == LinkedListExtensions.Find<BioBrick>(
            _availableBioBricks
            , b => b.getName() == bbName
            , false
            , " AvailableBioBricksManager::addAvailableBioBrick(" + brick + ", " + updateView + ")"
            )
            ))
        // TODO deeper safety check
        // && !LinkedListExtensions.Find<BioBrick>(_availableBioBricks, b => b..Equals(brick), true, " AvailableBioBricksManager::addAvailableBioBrick("+brick+", "+updateView+")")
        {
            Logger.Log("AvailableBioBricksManager::addAvailableBioBrick(" + brick + ") will _availableBioBricks.AddLast(" + brick + ")", Logger.Level.INFO);

            _availableBioBricks.AddLast(brick);
            if (updateView)
            {
                updateDisplayedBioBricks();
            }
            return true;
        }
        else
        {
            Logger.Log("AvailableBioBricksManager::addAvailableBioBrick(" + brick + ") fail", Logger.Level.INFO);
            return false;
        }
    }
Пример #5
0
    public static bool displayTooltip(bool isOver, BioBrick brick, Vector3 pos)
    {
        string code = (null == brick)?null:_bioBrickPrefix + brick.getName();

        return(displayTooltip(isOver, code, pos));
    }
Пример #6
0
	public new static string getSpriteName(BioBrick brick) {
		return brick.getName();
	}
Пример #7
0
 public static bool displayTooltip(bool isOver, BioBrick brick, Vector3 pos)
 {
   string code = (null == brick)?null:_bioBrickPrefix+brick.getName();
   return displayTooltip(isOver, code, pos);
 }
Пример #8
0
 public new static string getSpriteName(BioBrick brick)
 {
     return(brick.getName());
 }