void Awake() { Animation = GetComponent <BioAnimation_APFNN>(); CW = new Queue <float> [Animation.APFNN.ControlWeights]; for (int i = 0; i < CW.Length; i++) { CW[i] = new Queue <float>(); for (int j = 0; j < Frames; j++) { CW[i].Enqueue(0f); } } Skeleton.onClick.AddListener(ToggleSkeleton); UpdateColor(Skeleton, Animation.Character.DrawSkeleton ? VisualisationEnabled : VisualisationDisabled); Transforms.onClick.AddListener(ToggleTransforms); UpdateColor(Transforms, Animation.Character.DrawTransforms ? VisualisationEnabled : VisualisationDisabled); Velocities.onClick.AddListener(ToggleVelocities); UpdateColor(Velocities, Animation.ShowVelocities ? VisualisationEnabled : VisualisationDisabled); Trajectory.onClick.AddListener(ToggleTrajectory); UpdateColor(Trajectory, Animation.ShowTrajectory ? VisualisationEnabled : VisualisationDisabled); CyclicWeights.onClick.AddListener(ToggleCyclicWeights); UpdateColor(CyclicWeights, DrawCW ? VisualisationEnabled : VisualisationDisabled); InverseKinematics.onClick.AddListener(ToggleInverseKinematics); UpdateColor(InverseKinematics, Animation.SolveIK ? VisualisationEnabled : VisualisationDisabled); MotionTrails.onClick.AddListener(ToggleMotionTrails); UpdateColor(MotionTrails, DrawTrails ? VisualisationEnabled : VisualisationDisabled); SmoothFollow.onClick.AddListener(SetSmoothFollow); UpdateColor(SmoothFollow, CameraController.Mode == CameraController.MODE.SmoothFollow ? CameraEnabled : CameraDisabled); ConstantView.onClick.AddListener(SetConstantView); UpdateColor(ConstantView, CameraController.Mode == CameraController.MODE.ConstantView ? CameraEnabled : CameraDisabled); Static.onClick.AddListener(SetStatic); UpdateColor(Static, CameraController.Mode == CameraController.MODE.Static ? CameraEnabled : CameraDisabled); Yaw.onValueChanged.AddListener(SetYaw); Pitch.onValueChanged.AddListener(SetPitch); FOV.onValueChanged.AddListener(SetFOV); CanvasToggle.onClick.AddListener(ToggleShow); }
void OnGUI() { Utility.SetGUIColor(UltiDraw.Black); using (new EditorGUILayout.VerticalScope("Box")) { Utility.ResetGUIColor(); Utility.SetGUIColor(UltiDraw.Grey); using (new EditorGUILayout.VerticalScope("Box")) { Utility.ResetGUIColor(); Utility.SetGUIColor(UltiDraw.Orange); using (new EditorGUILayout.VerticalScope("Box")) { Utility.ResetGUIColor(); EditorGUILayout.LabelField("Recorder"); } if (!Application.isPlaying) { EditorGUILayout.LabelField("Change into play mode to start recording."); return; } Animation = (BioAnimation_APFNN)EditorGUILayout.ObjectField("Animation", Animation, typeof(BioAnimation_APFNN), true); Name = EditorGUILayout.TextField("Name", Name); FrameTime = EditorGUILayout.FloatField("Frame Time", FrameTime); if (Data == null) { EditorGUILayout.LabelField("No data recorded."); } else { EditorGUILayout.LabelField("Frames: " + Data.Frames.Length); } if (Utility.GUIButton(Recording ? "Stop" : "Start", Recording ? UltiDraw.DarkRed : UltiDraw.DarkGreen, UltiDraw.White)) { Recording = !Recording; if (Recording) { Animation.StartCoroutine(Record()); } } if (Utility.GUIButton("Save", UltiDraw.DarkGrey, UltiDraw.White)) { Save(); } } } }
void Awake() { Target = (BioAnimation_APFNN)target; }