Пример #1
0
 /// <summary>
 /// Force Daycount increase in prefs
 /// </summary>
 public static void IncreaseDayCount()
 {
     BinaryPrefs.SetDouble(LastDayKey, DateTime.Now.ToOADate());
     BinaryPrefs.SetInt(DayCountKey, BinaryPrefs.GetInt(DayCountKey) + 1);
     BinaryPrefs.SetInt(DailySessionCountKey, 1);
     BinaryPrefs.SetInt(SessionCountKey, BinaryPrefs.GetInt(SessionCountKey) + 1);
 }
Пример #2
0
 /// <summary>
 /// Reset prefs to initial values
 /// </summary>
 public static void ResetValues()
 {
     BinaryPrefs.SetDouble(LastDayKey, DateTime.Now.ToOADate());
     BinaryPrefs.SetInt(DayCountKey, 1);
     BinaryPrefs.SetInt(DailySessionCountKey, 1);
     BinaryPrefs.SetInt(SessionCountKey, 1);
 }
    void Start()
    {
        //---------------------------------------------------------------------------------//
        //---------------------------------------------------------------------------------//
        // BinaryPrefs works like PlayerPrefs:
        // BinaryPrefs gets values as fast as PlayerPrefs and sets them 40 times faster.

        // PLAYER PREFS
        PlayerPrefs.SetInt("testInt", 5);
        int playerPrefsInt = PlayerPrefs.GetInt("testInt");

        // BINARY PREFS
        BinaryPrefs.SetInt("testInt", 5);
        int binaryPrefsInt = BinaryPrefs.GetInt("testInt");

        //---------------------------------------------------------------------------------//
        //---------------------------------------------------------------------------------//

        // BinaryPrefs handles useful types as:
        BinaryPrefs.SetBool("testBool", true);
        BinaryPrefs.SetDouble("testDouble", 2.2);

        //---------------------------------------------------------------------------------//
        //---------------------------------------------------------------------------------//

        // BinaryPrefs handles multi-dimensional array serialization:
        BinaryPrefs.SetClass("testClass", new TwoDimensionArray()
        {
            m_Value = new int[, , ] {
                {
                    { 1, 2, 3, 4 },
                    { 4, 5, 6, 4 }
                },
                {
                    { 1, 2, 3, 4 },
                    { 4, 5, 6, 4 }
                },
            },
        });

        //---------------------------------------------------------------------------------//
        //---------------------------------------------------------------------------------//

        // BinaryPrefs is compatible with Json:
        BinaryPrefs.SetString("testJson", JsonUtility.ToJson(new DataToJson()));

        //---------------------------------------------------------------------------------//
        //---------------------------------------------------------------------------------//

        // BinaryPrefs comes along with useful tools:
        BinaryPrefs.HasKey("testJson");
        BinaryPrefs.DeleteKey("testJson");

        BinaryPrefs.ForceSave(); // Use with caution
        BinaryPrefs.DeleteAll(); // Use with caution

        //---------------------------------------------------------------------------------//
        //---------------------------------------------------------------------------------//
    }