Пример #1
0
        public static DATA FromBytes <DATA>(byte[] Source) where DATA : class, IData, new()
        {
            GameObject  Load          = Resource.LoadPrefabInstance("Group");
            DataWrapper LoadComponent = Load.AddComponent <DataWrapper>();

            BinaryDeserializer.LoadComponentContentsFromBytes(LoadComponent, null, Source);

            return(LoadComponent.Data as DATA);
        }