Пример #1
0
    void Start()
    {
        person = new CharacterData(name);

        if (BinaryCharacterSaver.onLoad(name) == null)
        {
            person.setplacement(transform.position);
            BinaryCharacterSaver.onSave(person);
        }
        else
        {
            person.setall(BinaryCharacterSaver.onLoad(name));
            gameObject.transform.position = person.getplacement();
        }
    }
Пример #2
0
 private void OnDestroy()
 {
     BinaryCharacterSaver.onSave(person);
 }
Пример #3
0
 private void Update()
 {
     person.setplacement(transform.position);
     BinaryCharacterSaver.onSave(person);
 }