/// <summary> /// Bilboard animada /// </summary> /// <param name="numFrames">numero de frames que tem na textura</param> /// <param name="msBetweenFrames">tempo entre frames em milisegundos</param> /// <param name="bilboardType">Type of the bilboard.</param> public DeferredAnimatedTextureShader(int numFrames, int msBetweenFrames, BilboardType bilboardType) { this.bilboardType = bilboardType; this.numberOfFrames = numFrames; this.msBetweenFrames = msBetweenFrames; }
/// <summary> /// Bilboard animada /// </summary> /// <param name="bilboardType">Type of the bilboard.</param> public DeferredInstancedBilboardShader(BilboardType bilboardType) { this.bilboardType = bilboardType; }