//CONSTRUCTOR public Player(string TheName, Color Colour, Vector2 Pos, Vector2 Velocity, Bike.Direction Dir, Keys[] Keys, int Size) { name = TheName; colour = Colour; //Creates this players bike bike = new Bike(Pos, Velocity, Dir, Keys, Size); }
public void CreateNewBike(Vector2 Pos, Vector2 Velocity, Bike.Direction Dir, Keys[] Keys, int Size) { //Overwrites last rounds bike with a fresh one bike = new Bike(Pos, Velocity, Dir, Keys, Size); }