Пример #1
0
    //发送列表请求 or 重置大转盘
    void SendListMsg(RequestType requestType)
    {
        ComLoading.Open();
        HttpTask task = new HttpTask(ThreadType.MainThread, TaskResponse.Default_Response);

        task.AppendCommonParam(requestType, new BigWheelListParam(Core.Data.playerManager.PlayerID));

        task.ErrorOccured = (BaseHttpRequest request, string error) =>
        {
            ComLoading.Close();
            SQYAlertViewMove.CreateAlertViewMove(error);
        };
        task.afterCompleted = (BaseHttpRequest requset, BaseResponse response) =>
        {
            ComLoading.Close();
            if (response.status != BaseResponse.ERROR)
            {
                wheels.Clear();
                wheels.AddRange(wheels_object.ToArray());

                BigWheelListResponse res = response as BigWheelListResponse;
                if (res.data != null && res.data.awardList.Count > 0)
                {
                    ShowBigWheelList(res.data.awardList);
                    flushCount = res.data.flushCount;
                    totalCount = res.data.totalCount;
                    ShowResetButton();
                    ShowUseButton(res.data.needStone);
                    if (wheels.Count > 0)
                    {
                        foreach (BigWheelReward rewardObj in wheels)
                        {
                            if (rewardObj.isSelected)
                            {
                                rewardObj.isSelected = false;
                            }
                        }
                        WheelIndex              = 0;
                        LastSelected            = wheels[0];
                        LastSelected.isSelected = true;
                    }
                }
                else
                {
                    SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(9118));
                }
            }
            else
            {
                SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getNetworkErrorString(response.errorCode));
            }
        };

        task.DispatchToRealHandler();
    }
Пример #2
0
    void Update()
    {
        if (!isRUN)
        {
            return;
        }
        if (TimeCount < TimeInterval)
        {
            TimeCount += Time.deltaTime;
            return;
        }
        TimeCount = 0;

        if (WheelIndex >= wheels.Count)
        {
            WheelIndex = 0;
        }


        if (UpOrDown)
        {
            if (TimeInterval > 0.04f)
            {
                TimeInterval -= 0.02f;
                TimeInterval  = float.Parse(TimeInterval.ToString("f2"));
                MaxSpeedTime  = Time.time;
            }
            else
            {
                if (Time.time - MaxSpeedTime > 1f)
                {
                    //开始降速
                    isSTOP = true;
                    int downCount   = (int)((0.3f - 0.04f) / 0.02f);
                    int wheelsCount = wheels.Count;

                    STOPIndex = Mathf.Abs(NeedID - downCount) % wheelsCount;
                    if (STOPIndex != 0)
                    {
                        STOPIndex = wheelsCount - Mathf.Abs(NeedID - downCount) % wheelsCount;
                    }
                    //Debug.Log("downCount="+downCount.ToString()+"    NeedID="+NeedID.ToString()+"     STOPIndex="+STOPIndex.ToString());
                }
            }
        }
        else
        {
            TimeInterval += 0.02f;
            if (TimeInterval >= 0.3f)
            {
                isRUN    = false;
                UpOrDown = true;
                Invoke("OnBigWheelAnimationFinished", 0.5f);
            }

            TimeInterval = float.Parse(TimeInterval.ToString("f2"));

            //Debug.Log("-----TimeInterval=------------"+TimeInterval.ToString() + "   WheelIndex"+WheelIndex.ToString() ) ;
        }



        if (WheelIndex < wheels.Count)
        {
            wheels[WheelIndex].isSelected = true;
            if (LastSelected != null)
            {
                LastSelected.isSelected = false;
            }
            LastSelected = wheels[WheelIndex];
        }

        if (isSTOP)
        {
            if (WheelIndex == STOPIndex)
            {
                UpOrDown = false;
                isSTOP   = false;
            }
        }

        WheelIndex++;
    }