void Awake() { GameObject.FindGameObjectWithTag(Tags.bigBoss); bigBossHealth = GameObject.FindGameObjectWithTag(Tags.bigBoss).GetComponent <BigBossHealth> (); anim = GetComponent <Animator> (); laserShotLine = GetComponentInChildren <LineRenderer> (); laserShotLight = laserShotLine.gameObject.GetComponent <Light>(); col = GetComponent <SphereCollider> (); laserShotLine.enabled = false; laserShotLight.intensity = 0f; scaledDamage = maxDamage - minDamage; }
// Use this for initialization void Start() { bigBossHealth = GetComponentInParent <BigBossHealth> (); health = bigBossHealth.health; org = transform.localScale.x; }