Пример #1
0
        private static void UnpackBdtFile(Options options)
        {
            FileNameDictionary dictionary = FileNameDictionary.OpenFromFile(options.InputGameVersion);
            string             fileNameWithoutExtension = Path.GetFileName(options.InputPath).Replace("Ebl.bdt", "").Replace(".bdt", "");
            string             archiveName = fileNameWithoutExtension.ToLower();

            using (Bdt5FileStream bdtStream = Bdt5FileStream.OpenFile(options.InputPath, FileMode.Open, FileAccess.Read))
            {
                Bhd5File bhdFile = Bhd5File.Read(
                    inputStream: DecryptBhdFile(
                        filePath: Path.ChangeExtension(options.InputPath, "bhd"),
                        version: options.InputGameVersion),
                    version: options.InputGameVersion
                    );
                foreach (var bucket in bhdFile.GetBuckets())
                {
                    foreach (var entry in bucket.GetEntries())
                    {
                        MemoryStream data;
                        if (entry.FileSize == 0)
                        {
                            long fileSize;
                            if (!TryReadFileSize(entry, bdtStream, out fileSize))
                            {
                                Console.WriteLine($"Unable to determine the length of file '{entry.FileNameHash:D10}'");
                                continue;
                            }

                            entry.FileSize = fileSize;
                        }

                        if (entry.IsEncrypted)
                        {
                            data = bdtStream.Read(entry.FileOffset, entry.PaddedFileSize);
                            CryptographyUtility.DecryptAesEcb(data, entry.AesKey.Key, entry.AesKey.Ranges);
                            data.Position = 0;
                            data.SetLength(entry.FileSize);
                        }
                        else
                        {
                            data = bdtStream.Read(entry.FileOffset, entry.FileSize);
                        }

                        string fileName;
                        string dataExtension = GetDataExtension(data);
                        bool   fileNameFound = dictionary.TryGetFileName(entry.FileNameHash, archiveName, out fileName);
                        if (!fileNameFound)
                        {
                            fileNameFound = dictionary.TryGetFileName(entry.FileNameHash, archiveName, dataExtension, out fileName);
                        }

                        string extension;
                        if (fileNameFound)
                        {
                            extension = Path.GetExtension(fileName);

                            if (dataExtension == ".dcx" && extension != ".dcx")
                            {
                                extension = ".dcx";
                                fileName += ".dcx";
                            }
                        }
                        else
                        {
                            extension = dataExtension;
                            fileName  = $"{entry.FileNameHash:D10}_{fileNameWithoutExtension}{extension}";
                        }

                        if (extension == ".enc")
                        {
                            byte[] decryptionKey;
                            if (DecryptionKeys.TryGetAesFileKey(Path.GetFileName(fileName), out decryptionKey))
                            {
                                EncFile encFile = EncFile.ReadEncFile(data, decryptionKey);
                                data = encFile.Data;

                                fileName  = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName));
                                extension = Path.GetExtension(fileName);
                            }
                            else
                            {
                                Debug.WriteLine($"No decryption key for file \'{fileName}\' found.");
                            }
                        }

                        if (extension == ".dcx")
                        {
                            DcxFile dcxFile = DcxFile.Read(data);
                            data = new MemoryStream(dcxFile.Decompress());

                            fileName = Path.Combine(Path.GetDirectoryName(fileName), Path.GetFileNameWithoutExtension(fileName));

                            if (fileNameFound)
                            {
                                extension = Path.GetExtension(fileName);
                            }
                            else
                            {
                                extension = GetDataExtension(data);
                                fileName += extension;
                            }
                        }

                        if (extension == ".bnd")
                        {
                            UnpackBnd3File(data, options.OutputPath);
                            continue; // don't actually unpack bnds
                        }

                        Debug.WriteLine(
                            "{0}\t{1}\t{2}\t{3}\t{4}\t{5}\t{6}\t{7}\t{8}",
                            fileNameWithoutExtension,
                            fileName,
                            extension,
                            entry.FileNameHash,
                            entry.FileOffset,
                            entry.FileSize,
                            entry.PaddedFileSize,
                            entry.IsEncrypted,
                            fileNameFound);

                        string newFileNamePath = Path.Combine(options.OutputPath, fileName);
                        Directory.CreateDirectory(Path.GetDirectoryName(newFileNamePath));
                        File.WriteAllBytes(newFileNamePath, data.ToArray());
                    }
                }
            }
        }
Пример #2
0
        private bool unpackBDT(string name, string key, Progress progress, bool required)
        {
            if (stop)
            {
                return(true);
            }

            string bhdPath = gameDir + "\\" + name + ".bhd";
            string bdtPath = gameDir + "\\" + name + ".bdt";

            if (!(File.Exists(bhdPath) && File.Exists(bdtPath)))
            {
                if (required)
                {
                    Error = "File not found:\n" + (File.Exists(bhdPath) ? bdtPath : bhdPath);
                    return(false);
                }
                else
                {
                    return(true);
                }
            }
            Status = "Unpacking " + name + "...";

            Bhd5File bhd;

            try
            {
                using (MemoryStream bhdStream = CryptographyUtility.DecryptRsa(bhdPath, key))
                {
                    bhd = Bhd5File.Read(bhdStream, GameVersion.DarkSouls3);
                }
            }
            catch (Exception ex)
            {
                Error = $"Failed to open BHD:\n{bhdPath}\n\n{ex}";
                return(false);
            }

            int fileCount = 0;

            foreach (Bhd5Bucket bucket in bhd.GetBuckets())
            {
                fileCount += bucket.GetEntries().Count();
            }
            progress.Value = 0;
            progress.Max   = fileCount;

            try
            {
                using (Bdt5FileStream bdtStream = Bdt5FileStream.OpenFile(bdtPath, FileMode.Open, FileAccess.Read))
                {
                    foreach (Bhd5Bucket bucket in bhd.GetBuckets())
                    {
                        foreach (Bhd5BucketEntry entry in bucket.GetEntries())
                        {
                            if (stop)
                            {
                                return(true);
                            }

                            if (entry.FileSize == 0)
                            {
                                MemoryStream header = bdtStream.Read(entry.FileOffset, 48);
                                if (entry.IsEncrypted)
                                {
                                    MemoryStream disposer = header;
                                    header = CryptographyUtility.DecryptAesEcb(header, entry.AesKey.Key);
                                    disposer.Dispose();
                                }

                                byte[] signatureBytes = new byte[4];
                                header.Read(signatureBytes, 0, 4);
                                string signature = ASCII.GetString(signatureBytes);
                                if (signature != DcxFile.DcxSignature)
                                {
                                    Error = "Zero-length entry is not DCX in BHD:\n" + bhdPath;
                                    return(false);
                                }

                                header.Position = 0;
                                entry.FileSize  = DcxFile.DcxSize + DcxFile.ReadCompressedSize(header);
                                header.Dispose();
                            }

                            MemoryStream data;
                            if (entry.IsEncrypted)
                            {
                                data = bdtStream.Read(entry.FileOffset, entry.PaddedFileSize);
                                CryptographyUtility.DecryptAesEcb(data, entry.AesKey.Key, entry.AesKey.Ranges);
                                data.Position = 0;
                                data.SetLength(entry.FileSize);
                            }
                            else
                            {
                                data = bdtStream.Read(entry.FileOffset, entry.FileSize);
                            }

                            string path;
                            if (ArchiveDictionary.GetPath(entry.FileNameHash, out path))
                            {
                                path = gameDir + path.Replace('/', '\\');
                            }
                            else
                            {
                                path = $"{gameDir}\\_unknown\\{name}_{entry.FileNameHash:D10}";
                            }

                            try
                            {
                                Directory.CreateDirectory(Path.GetDirectoryName(path));
                                File.WriteAllBytes(path, data.ToArray());
                            }
                            catch (Exception ex)
                            {
                                Error = $"Failed to write file:\n{path}\n\n{ex}";
                                return(false);
                            }

                            data.Dispose();
                            progress.Value++;
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Error = $"Failed to unpack BDT:\n{bdtPath}\n\n{ex}";
                return(false);
            }

            return(true);
        }