protected bool end() { eventController.MobileSingleStickControl.SetActive(true); Charactor.Restart(); BgmController.GetInstance().playDefaultBgm(); return(true); }
protected bool start() { BgmController.GetInstance().playEvent1Bgm(true); Charactor.Pause(); eventController.Player.Idle(); eventController.MobileSingleStickControl.SetActive(false); return(true); }