Пример #1
0
        public BezierTrajectory(Bezier3 trajectory)
        {
            Trajectory = trajectory;

            Length         = Trajectory.Length();
            Magnitude      = (Trajectory.d - Trajectory.a).magnitude;
            DeltaAngle     = Trajectory.DeltaAngle();
            Direction      = (Trajectory.d - Trajectory.a).normalized;
            StartDirection = (Trajectory.b - Trajectory.a).normalized;
            EndDirection   = (Trajectory.c - Trajectory.d).normalized;
        }