internal BenchmarkNodeWithoutIn(BenchmarkNodeWithoutIn node, NodeOperation op) { Index = node.Index; HasMine = node.HasMine; MineCount = node.MineCount; State = _operationToStateMap[op]; }
public void WithoutIn() { var node = new BenchmarkNodeWithoutIn(); Span <BenchmarkNodeWithoutIn> nodes = stackalloc BenchmarkNodeWithoutIn[] { new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag), new BenchmarkNodeWithoutIn(node, NodeOperation.Flag) }; }