// Use this for initialization void Start() { text = GetComponent <Text>(); benchScene = GameObject.FindGameObjectWithTag(Tags.BENCH_SCENE).GetComponent <BenchScene>(); Invoke("startCountdown", 3); }
// Use this for initialization void Start() { text = GetComponent<Text>(); benchScene = GameObject.FindGameObjectWithTag(Tags.BENCH_SCENE).GetComponent<BenchScene>(); Invoke("startCountdown", 3); }