protected override void BehaviourUpdate() { m_TimeSinceEating += Time.deltaTime; BehaviourBrain.Update(Time.deltaTime); }
protected override void BehaviourUpdate() { BehaviourBrain.Update(Time.deltaTime); }
protected override void BehaviourUpdate() { m_TimeSinceEating += Time.deltaTime; BehaviourBrain.Update(Time.deltaTime); }
protected override void BehaviourUpdate() { BehaviourBrain.Update(Time.deltaTime); }