void BeginMoveMouseCallback(IAsyncResult state) { BeginMoveMouseDelegate del = (BeginMoveMouseDelegate)state.AsyncState; del.EndInvoke(state); mre.Reset(); killMove = false; running = false; }
public void BeginMoveMouse(int x, int y, int rx, int ry) { if (running) { throw new Exception("Mouse is already being moved."); } BeginMoveMouseDelegate del = new BeginMoveMouseDelegate(MoveMouse); del.BeginInvoke(x, y, rx, ry, new AsyncCallback(BeginMoveMouseCallback), del); running = true; }