Пример #1
0
        public async Task TestGiveInfoReturnsAppropriateMessage()
        {
            // Arrange
            PlayerConfiguration              configuration = GenerateSampleConfiguration();
            BufferBlock <Message>            inputBuffer   = new BufferBlock <Message>();
            ISocketClient <Message, Message> client        = GenerateSocketClient();
            var player = new Models.Player(configuration, inputBuffer, client, logger);

            Message messageStart = CreateStartMessage();

            inputBuffer.Post(messageStart);
            await player.AcceptMessage(CancellationToken.None);

            BegForInfoForwardedPayload payload = new BegForInfoForwardedPayload()
            {
                AskingID = 2,
                Leader   = false,
                TeamID   = Team.Red,
            };
            Message beg4Info = new Message(MessageID.BegForInfoForwarded, agentID, payload);

            inputBuffer.Post(beg4Info);
            await player.AcceptMessage(CancellationToken.None);

            // Act
            await player.GiveInfo(CancellationToken.None);

            // Assert
            Assert.Equal(MessageID.GiveInfo, lastSended.MessageID);
        }
Пример #2
0
        public async Task TestAcceptMessageBegForInfoAccept()
        {
            BegForInfoForwardedPayload payloadBeg = new BegForInfoForwardedPayload()
            {
                AskingID = 2,
                Leader   = false,
                TeamID   = Team.Red,
            };
            Message messageBeg   = new Message(MessageID.BegForInfoForwarded, agentID, payloadBeg);
            Message messageStart = CreateStartMessage();

            BufferBlock <Message> inputBuffer = new BufferBlock <Message>();

            inputBuffer.Post(messageStart);
            inputBuffer.Post(messageBeg);

            PlayerConfiguration configuration = GenerateSampleConfiguration();
            var player = new Player.Models.Player(configuration, inputBuffer, new TcpSocketClient <Message, Message>(logger), logger);

            await player.AcceptMessage(CancellationToken.None);

            await player.AcceptMessage(CancellationToken.None);

            Assert.Single(player.WaitingPlayers);
        }
Пример #3
0
        public void TestBegForInfoForwardedPayloadSerialization()
        {
            // Arrange
            var payload = new BegForInfoForwardedPayload()
            {
                AskingID = 0,
                Leader   = true,
                TeamID   = Team.Red,
            };

            // Act
            var expectedJsonString = "{\"askingID\":0,\"leader\":true,\"teamID\":\"red\"}";
            var serializedPayload  = JsonConvert.SerializeObject(payload);

            // Assert
            Assert.Equal(expectedJsonString, serializedPayload);
        }