Пример #1
0
    public IEnumerator KillAfterWave(GameObject toKill, float delay)
    {
        yield  return(new WaitForSeconds(delay));

        Destroy(ParticleSystem);
        Controller.Init();
        Destroy(toKill);
    }
Пример #2
0
 void OnEnable()
 {
     controllerBee.Init();
 }