public void Sequential_clients_reuse_connection() {
     var pool = ConnectionPool.Create(TestConfig.Host, TestConfig.Port);
     Assert.AreEqual(0, pool.ActiveConnections);
     Assert.AreEqual(0, pool.IdleConnections);
     using(var client = new BeanstalkClient(pool)) {
         var data = "abc";
         var stream = data.AsStream();
         var put = client.Put(100, TimeSpan.Zero, TimeSpan.FromMinutes(2), stream, data.Length);
         var reserve = client.Reserve();
         Assert.AreEqual(put.JobId, reserve.Id);
         Assert.IsTrue(client.Delete(reserve.Id));
         using(var reader = new StreamReader(reserve.Data)) {
             Assert.AreEqual(data, reader.ReadToEnd());
         }
         Assert.AreEqual(1, pool.ActiveConnections);
         Assert.AreEqual(0, pool.IdleConnections);
     }
     Assert.AreEqual(0, pool.ActiveConnections);
     Assert.AreEqual(1, pool.IdleConnections);
     using(var client = new BeanstalkClient(pool)) {
         var data = "abc";
         var stream = data.AsStream();
         var put = client.Put(100, TimeSpan.Zero, TimeSpan.FromMinutes(2), stream, data.Length);
         var reserve = client.Reserve();
         Assert.AreEqual(put.JobId, reserve.Id);
         Assert.IsTrue(client.Delete(reserve.Id));
         using(var reader = new StreamReader(reserve.Data)) {
             Assert.AreEqual(data, reader.ReadToEnd());
         }
         Assert.AreEqual(1, pool.ActiveConnections);
         Assert.AreEqual(0, pool.IdleConnections);
     }
     Assert.AreEqual(0, pool.ActiveConnections);
     Assert.AreEqual(1, pool.IdleConnections);
 }
        public void Out_of_memory_response_throws()
        {
            _mockSocket.Expect("put 123 0 60 3\r\nfoo\r\n", "OUT_OF_MEMORY\r\n");
            var data = "foo".AsStream();

            try {
                _client.Put(0, TimeSpan.Zero, TimeSpan.Zero, data, data.Length);
                Assert.Fail("didn't throw");
            } catch (InvalidStatusException e) {
                Assert.AreEqual(ResponseStatus.OutOfMemory, e.Status);
                return;
            } catch (Exception e) {
                Assert.Fail(string.Format("threw '{0}' instead of InvalidStatusException", e));
            }
        }
Пример #3
0
        public void Sequential_clients_reuse_connection()
        {
            var pool = ConnectionPool.Create(TestConfig.Host, TestConfig.Port);

            Assert.AreEqual(0, pool.ActiveConnections);
            Assert.AreEqual(0, pool.IdleConnections);
            using (var client = new BeanstalkClient(pool)) {
                var data    = "abc";
                var stream  = data.AsStream();
                var put     = client.Put(100, TimeSpan.Zero, TimeSpan.FromMinutes(2), stream, data.Length);
                var reserve = client.Reserve();
                Assert.AreEqual(put.JobId, reserve.Id);
                Assert.IsTrue(client.Delete(reserve.Id));
                using (var reader = new StreamReader(reserve.Data)) {
                    Assert.AreEqual(data, reader.ReadToEnd());
                }
                Assert.AreEqual(1, pool.ActiveConnections);
                Assert.AreEqual(0, pool.IdleConnections);
            }
            Assert.AreEqual(0, pool.ActiveConnections);
            Assert.AreEqual(1, pool.IdleConnections);
            using (var client = new BeanstalkClient(pool)) {
                var data    = "abc";
                var stream  = data.AsStream();
                var put     = client.Put(100, TimeSpan.Zero, TimeSpan.FromMinutes(2), stream, data.Length);
                var reserve = client.Reserve();
                Assert.AreEqual(put.JobId, reserve.Id);
                Assert.IsTrue(client.Delete(reserve.Id));
                using (var reader = new StreamReader(reserve.Data)) {
                    Assert.AreEqual(data, reader.ReadToEnd());
                }
                Assert.AreEqual(1, pool.ActiveConnections);
                Assert.AreEqual(0, pool.IdleConnections);
            }
            Assert.AreEqual(0, pool.ActiveConnections);
            Assert.AreEqual(1, pool.IdleConnections);
        }
Пример #4
0
 public void Bulk_put_reserve_delete_with_multiple_connections() {
     var pool = ConnectionPool.GetPool(TestConfig.Host, TestConfig.Port);
     var goSignal = new ManualResetEvent(false);
     var n = 10000;
     var enqueue = 7;
     var dequeue = 5;
     var data = new List<MemoryStream>();
     for(var i = 0; i < n; i++) {
         data.Add(("data-" + i).AsStream());
     }
     var idx = -1;
     var r = new Random();
     var enqueued = 0;
     ParameterizedThreadStart enqueueWorker = id => {
         goSignal.WaitOne();
         Thread.Sleep((int)id * 100);
         Console.WriteLine("enqueue worker {0:00} started", id);
         var client = new BeanstalkClient(pool);
         while(true) {
             var i = Interlocked.Increment(ref idx);
             if(i >= n) {
                 break;
             }
             var item = data[i];
             Interlocked.Increment(ref enqueued);
             client.Put(100, TimeSpan.Zero, TimeSpan.FromMinutes(2), item, item.Length);
         }
         client.Dispose();
         Console.WriteLine("enqueue worker {0:00} finished", id);
     };
     var dequeued = 0;
     ParameterizedThreadStart dequeueWorker = id => {
         goSignal.WaitOne();
         Thread.Sleep(500 + (int)id * 100);
         Console.WriteLine("dequeue worker {0:00} started", id);
         var client = new BeanstalkClient(pool);
         while(true) {
             try {
                 var job = client.Reserve(TimeSpan.Zero);
                 client.Delete(job.Id);
                 Interlocked.Increment(ref dequeued);
             } catch(TimedoutException) {
                 break;
             }
         }
         client.Dispose();
         Console.WriteLine("dequeue worker {0:00} finished", id);
     };
     for(var i = 0; i < dequeue; i++) {
         new Thread(dequeueWorker).Start(i);
     }
     for(var i = 0; i < enqueue; i++) {
         new Thread(enqueueWorker).Start(i);
     }
     Thread.Sleep(1000);
     goSignal.Set();
     while(dequeued < n) {
         Console.WriteLine("{0}>{1} - busy: {2}, idle: {3}", dequeued, enqueued, pool.ActiveConnections, pool.IdleConnections);
         Thread.Sleep(200);
     }
     Thread.Sleep(1000);
     Console.WriteLine("{0}>{1} - busy: {2}, idle: {3}", dequeued, enqueued, pool.ActiveConnections, pool.IdleConnections);
 }
Пример #5
0
        public void Bulk_put_reserve_delete_with_multiple_connections()
        {
            var pool     = ConnectionPool.GetPool(TestConfig.Host, TestConfig.Port);
            var goSignal = new ManualResetEvent(false);
            var n        = 10000;
            var enqueue  = 7;
            var dequeue  = 5;
            var data     = new List <MemoryStream>();

            for (var i = 0; i < n; i++)
            {
                data.Add(("data-" + i).AsStream());
            }
            var idx      = -1;
            var r        = new Random();
            var enqueued = 0;
            ParameterizedThreadStart enqueueWorker = id => {
                goSignal.WaitOne();
                Thread.Sleep((int)id * 100);
                Console.WriteLine("enqueue worker {0:00} started", id);
                var client = new BeanstalkClient(pool);
                while (true)
                {
                    var i = Interlocked.Increment(ref idx);
                    if (i >= n)
                    {
                        break;
                    }
                    var item = data[i];
                    Interlocked.Increment(ref enqueued);
                    client.Put(100, TimeSpan.Zero, TimeSpan.FromMinutes(2), item, item.Length);
                }
                client.Dispose();
                Console.WriteLine("enqueue worker {0:00} finished", id);
            };
            var dequeued = 0;
            ParameterizedThreadStart dequeueWorker = id => {
                goSignal.WaitOne();
                Thread.Sleep(500 + (int)id * 100);
                Console.WriteLine("dequeue worker {0:00} started", id);
                var client = new BeanstalkClient(pool);
                while (true)
                {
                    try {
                        var job = client.Reserve(TimeSpan.Zero);
                        client.Delete(job.Id);
                        Interlocked.Increment(ref dequeued);
                    } catch (TimedoutException) {
                        break;
                    }
                }
                client.Dispose();
                Console.WriteLine("dequeue worker {0:00} finished", id);
            };

            for (var i = 0; i < dequeue; i++)
            {
                new Thread(dequeueWorker).Start(i);
            }
            for (var i = 0; i < enqueue; i++)
            {
                new Thread(enqueueWorker).Start(i);
            }
            Thread.Sleep(1000);
            goSignal.Set();
            while (dequeued < n)
            {
                Console.WriteLine("{0}>{1} - busy: {2}, idle: {3}", dequeued, enqueued, pool.ActiveConnections, pool.IdleConnections);
                Thread.Sleep(200);
            }
            Thread.Sleep(1000);
            Console.WriteLine("{0}>{1} - busy: {2}, idle: {3}", dequeued, enqueued, pool.ActiveConnections, pool.IdleConnections);
        }