private void OffensiveTimeStop(Player player) { TBARPlayer plr = TBARPlayer.Get(player); plr.OnRightClick -= Plr_OnRightClick; plr.OnRightClick += Plr_OnRightClick; BeamVisual.AddBeamVisual(player, 20, 1200, 30, 15, Color.Beige); }
public void UpdateArrowUseProgress() { foreach (BeamVisual beam in BeamVisuals) { beam.Update(); } BeamVisuals.RemoveAll(x => x.TimeLeft <= 0); if (ArrowProgress > 0) { ArrowProgress--; } if (ArrowProgress == 0 && IsUsingArrow) { if (!BeganPiercing) { ArrowXOffset -= 0.6f; if (ArrowXOffset <= -6f) { BeganPiercing = true; } } else { if (BeamVisuals.Count <= 0) { ScreenModifiers.Clear(); ScreenModifiers.Add(new ShakeScreenModifier(player.Center - new Vector2(0, 64), 120, 3, 0.25f)); ScreenModifiers.Add(new SmoothStepScreenModifier(player.Center - new Vector2(0, 64), player.Center, 0.025f)); BeamVisual.AddBeamVisual(player, 30, 1200, player.itemAnimation, 60, Color.Goldenrod); } Lighting.AddLight(player.Center, Color.PaleGoldenrod.ToVector3() * 2f); for (int i = 0; i < 3; i++) { var dust = Dust.NewDust(UsePosition + new Vector2(-player.width, 0), 40, 0, DustID.AmberBolt, 0, -Main.rand.Next(10, 100), 0, default, 1.1f);