virtual public void CloseLaserAndProbe() { LaserState = BeamFlagPosition.Closed; ProbeState = BeamFlagPosition.Closed; }
virtual public void CloseLaser() { LaserState = BeamFlagPosition.Closed; }
virtual public void OpenLaserAndProbe() { LaserState = BeamFlagPosition.Opened; ProbeState = BeamFlagPosition.Opened; }
virtual public void OpenLaser() { LaserState = BeamFlagPosition.Opened; }