void OnGUI() { if (GUI.Button(new Rect(5, 5, 80, 20), "Beam Out")) { Orbiter.SetTransform(Beamer.gameObject.transform); Beamer.BeamOut(false); } if (GUI.Button(new Rect(90, 5, 80, 20), "Beam In")) { Orbiter.SetTransform(Beamer.gameObject.transform); Beamer.BeamIn(); } if (GUI.Button(new Rect(5, 30, 100, 20), "Change Eyes")) { // point cam at it. Orbiter.SetTransform(Custom.gameObject.transform); Custom.SetEyeColor(Random.value, Random.value, Random.value); } if (GUI.Button(new Rect(5, 60, 100, 20), "Change \"Hair\"")) { Orbiter.SetTransform(Custom.gameObject.transform); Custom.SetHairColor(Random.value, Random.value, Random.value); } if (GUI.Button(new Rect(5, 90, 100, 20), "Change Skin")) { Orbiter.SetTransform(Custom.gameObject.transform); Custom.SetSkinColor(Random.value, Random.value, Random.value); } if (GUI.Button(new Rect(5, 120, 100, 20), "Stone Lerpz")) { Orbiter.SetTransform(Stoner.gameObject.transform); Stoner.TurnToStone(); } if (GUI.Button(new Rect(5, 150, 100, 20), "Stone To Flesh")) { Orbiter.SetTransform(Stoner.gameObject.transform); Stoner.StoneToFlesh(); } if (GUI.Button(new Rect(5, 180, 100, 20), "View Hologram")) { Orbiter.SetTransform(HoloGuy.transform); } if (GUI.Button(new Rect(5, 210, 100, 20), "View Spirit")) { Orbiter.SetTransform(SpiritGuy.transform); } }