public void ReadFromByteArray(ByteArray byteArray) { this.Terrain = BattleTerrainHelper.ReadFromByteArray(byteArray); this.Mode = BattleModeHelper.ReadFromByteArray(byteArray); this.Caption = byteArray.ReadUTF(); this.CustomDataHash = byteArray.ReadUTF(); }
public static void WriteToByteArray(ByteArray byteArray, BattleTerrain value) { byteArray.WriteInt((int)value); }