Пример #1
0
 public static void AddInvoker_Battle_DisplayDamage(BattleManager managerScript)
 {
     invokers_Battle_DisplayDamage.Add(managerScript);
     //if (listeners_SpeedUpFX != null)
     foreach (UnityAction <int, Damage> listener in listeners_Battle_DisplayDamage)
     {
         managerScript.AddListener_Battle_DisplayDamage(listener);
     }
 }