Пример #1
0
 public override void OnRestoreEnergy(BattleManager.BE_RestoreEnergy _event)
 {
     if (_event.battle.SourceBattler == source)
     {
         _event.extraAmount = _event.battle.SourceBattler.creature.Stats.Energy * 0.1f;
         Debug.Log(_event.battle.SourceBattler.creature.Name + " restored extra energy due to its Adrenaline.");
     }
 }
Пример #2
0
    //public virtual void OnReceiveStatus(BattleManager.BE_ReceiveStatus _event) { }

    public virtual void OnRestoreEnergy(BattleManager.BE_RestoreEnergy _event)
    {
    }