Пример #1
0
        // application de couleur
        void writeToConsole(BattleLogLevel level, String message)
        {
            lock (_MessageLock)
            {
                String levelStr = Enum.GetName(typeof(BattleLogLevel), level);
                switch (level)
                {
                case BattleLogLevel.EMERGENCY:
                    Console.ForegroundColor = ConsoleColor.Red;
                    break;

                case BattleLogLevel.ALERT:
                    Console.ForegroundColor = ConsoleColor.Red;
                    break;

                case BattleLogLevel.CRITICAL:
                    Console.ForegroundColor = ConsoleColor.Red;
                    break;

                case BattleLogLevel.ERROR:
                    Console.ForegroundColor = ConsoleColor.Red;
                    break;

                case BattleLogLevel.WARNING:
                    Console.ForegroundColor = ConsoleColor.Yellow;
                    break;

                case BattleLogLevel.NOTICE:
                    Console.ForegroundColor = ConsoleColor.White;
                    break;

                case BattleLogLevel.INFO:
                    Console.ForegroundColor = ConsoleColor.Blue;
                    break;

                case BattleLogLevel.DEBUG:
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    break;

                default:
                    Console.ForegroundColor = ConsoleColor.White;
                    break;
                }
                Console.Write($"[{levelStr}] ");
                Console.ResetColor();
                Console.WriteLine(message);
            }
        }
Пример #2
0
        void _log(BattleLogLevel level, String message, object[] list)
        {
            String levelStr = Enum.GetName(typeof(BattleLogLevel), level);

            String dateNow = DateTime.Now.ToString("s");
            String content = $"[{levelStr}] [{dateNow}]: {message}";

            content += String.Join(',', list);
            content += '\n';
            this.writeToFile(content);
            logFileS.Flush();
            if (this.consoleDisplay)
            {
                this.writeToConsole(level, message);
            }
        }
Пример #3
0
 void log(BattleLogLevel level, String message, params object[] list)
 {
     _log(level, message, list);
 }