Пример #1
0
    public IEnumerator SetupBattle()
    {
        playerUnit.Setup();
        enemyUnit.Setup();
        enemyHud.SetHudData(enemyUnit.Pokemon);
        playerHud.SetHudData(playerUnit.Pokemon);

        dialogBox.setMoveNames(playerUnit.Pokemon.Moves);

        yield return(StartCoroutine(dialogBox.TypeDialog($"A wild {enemyUnit.Pokemon.PokemonBase.name} has appeared.")));

        yield return(new WaitForSeconds(1f));

        PlayerAction();
    }