public void ClearPreviousSelectionOfTargetHex() { foreach (BattleHex hex in FieldManager.activeHexList) { if (hex.clickOnMe.isTargetToMove == true) { hex.GetComponent <ClickOnMe>().isTargetToMove = false; hex.MakeAvailable(); } hex.landscape.color = new Color32(255, 255, 255, 255); } }