private void focusCamera() { if (!(fieldCamera != null)) { return; } for (int i = 0; i < 3; i++) { switch (pog) { case POG.注視点: fieldCamera.transform.position = calcCamTargetPosToPog(); fieldCamera.LookAt(uiBattleShip.pointOfGaze); break; case POG.特殊注視点: fieldCamera.transform.position = calcCamTargetPosToSPPog(); fieldCamera.LookAt(uiBattleShip.spPointOfGaze); break; case POG.演習注視点: fieldCamera.transform.position = calcCamTargetPosToSPPog(); fieldCamera.LookAt(uiBattleShip.spPointOfGaze); break; } } }
public void setFieldCamera() { Vector3 calcDefenderCamStartPos = this.calcDefenderCamStartPos; BattleFieldCamera friendFieldCamera = BattleTaskManager.GetBattleCameras().friendFieldCamera; friendFieldCamera.motionBlur.set_enabled(true); friendFieldCamera.LookAt(this._listBattleShip.get_Item(0).spPointOfGaze); friendFieldCamera.ReqViewMode(CameraActor.ViewMode.NotViewModeCtrl); }
public void setFieldCamera() { Vector3 calcDefenderCamStartPo = calcDefenderCamStartPos; BattleFieldCamera friendFieldCamera = BattleTaskManager.GetBattleCameras().friendFieldCamera; friendFieldCamera.motionBlur.enabled = true; friendFieldCamera.LookAt(_listBattleShip[0].spPointOfGaze); friendFieldCamera.ReqViewMode(CameraActor.ViewMode.NotViewModeCtrl); }
public void setFieldCamera(BattleFieldCamera camF, BattleFieldCamera camE) { if (this._isProtect[0]) { Vector3 calcDefenderCamStartPosF = this.calcDefenderCamStartPosF; camF.motionBlur.set_enabled(true); camF.LookAt(this._listBattleShipF.get_Item(0).spPointOfGaze); camF.ReqViewMode(CameraActor.ViewMode.NotViewModeCtrl); } if (this._isProtect[1]) { Vector3 calcDefenderCamStartPosE = this.calcDefenderCamStartPosE; camE.motionBlur.set_enabled(true); camE.LookAt(this._listBattleShipE.get_Item(0).spPointOfGaze); camE.ReqViewMode(CameraActor.ViewMode.NotViewModeCtrl); } }
public void setFieldCamera(BattleFieldCamera camF, BattleFieldCamera camE) { if (_isProtect[0]) { throw new NotImplementedException("なにこれ"); // Vector3 calcDefenderCamStartPosF = calcDefenderCamStartPosF; camF.motionBlur.enabled = true; camF.LookAt(_listBattleShipF[0].spPointOfGaze); camF.ReqViewMode(CameraActor.ViewMode.NotViewModeCtrl); } if (_isProtect[1]) { throw new NotImplementedException("なにこれ"); // Vector3 calcDefenderCamStartPosE = calcDefenderCamStartPosE; camE.motionBlur.enabled = true; camE.LookAt(_listBattleShipE[0].spPointOfGaze); camE.ReqViewMode(CameraActor.ViewMode.NotViewModeCtrl); } }