Пример #1
0
 public void Validate()
 {
     if (startingMetal < 0)
     {
         startingMetal = Default.startingMetal;
     }
     if (startingEnergy < 0)
     {
         startingEnergy = Default.startingEnergy;
     }
     if (maxUnits < 0)
     {
         maxUnits = Default.maxUnits;
     }
     if (startPos == BattleStartPos.NotSet)
     {
         startPos = Default.startPos;
     }
     if (endCondition == BattleEndCondition.NotSet)
     {
         endCondition = Default.endCondition;
     }
     if (limitDgun < 0)
     {
         limitDgun = Default.limitDgun;
     }
     if (diminishingMM < 0)
     {
         diminishingMM = Default.diminishingMM;
     }
     if (ghostedBuildings < 0)
     {
         ghostedBuildings = Default.ghostedBuildings;
     }
 }
 public void Validate()
 {
   if (startingMetal < 0) startingMetal = Default.startingMetal;
   if (startingEnergy < 0) startingEnergy = Default.startingEnergy;
   if (maxUnits < 0) maxUnits = Default.maxUnits;
   if (startPos == BattleStartPos.NotSet) startPos = Default.startPos;
   if (endCondition == BattleEndCondition.NotSet) endCondition = Default.endCondition;
   if (limitDgun < 0) limitDgun = Default.limitDgun;
   if (diminishingMM < 0) diminishingMM = Default.diminishingMM;
   if (ghostedBuildings < 0) ghostedBuildings = Default.ghostedBuildings;
 }