public void PlayAllAnim() { ResetAllAnim(); if (m_billboardAnim == null) { m_billboardAnim = m_goBillboard.GetComponentsInChildren <BattleBillboardAnim>(true)[0]; } m_billboardAnim.ResetAnim(); TimerHeap.AddTimer(300, 0, () => { if (m_billboardAnim == null) { m_billboardAnim = m_goBillboard.GetComponentsInChildren <BattleBillboardAnim>(true)[0]; } m_billboardAnim.PlayAnim(); PlayAnim(); }); }
public void PlayAllAnim() { ResetAllAnim(); if (m_billboardAnim == null) { m_billboardAnim = m_goBillboard.GetComponentsInChildren<BattleBillboardAnim>(true)[0]; } m_billboardAnim.ResetAnim(); TimerHeap.AddTimer(300, 0, () => { if (m_billboardAnim == null) { m_billboardAnim = m_goBillboard.GetComponentsInChildren<BattleBillboardAnim>(true)[0]; } m_billboardAnim.PlayAnim(); PlayAnim(); }); }