public static void SendStatic(long targetID)
    {
        BattleAction_Static battleAction_Static = new BattleAction_Static();

        battleAction_Static.soldierId = targetID;
        EventDispatcher.BroadcastAsync <BattleAction_Static, bool>(BattleActionEvent.Static, battleAction_Static, false);
    }
Пример #2
0
 public void Static(BattleAction_Static data, bool isServerData)
 {
     if (data.soldierId != this.owner.ID)
     {
         return;
     }
     this.owner.IsStatic = true;
 }