void CameraZoom(bool zoomIn) { _isZoomedOut = !zoomIn; Cursor.visible = !zoomIn; CameraBattery.CacheBatteryAmount(); Time.timeScale = zoomIn ? 1f : 0.01f; CameraEffects.LensDistortionStatus(zoomIn); IsZoomedOut.Value = _isZoomedOut; var lensPos = CameraBounds.Lens.transform.position; var pos = new Vector3(lensPos.x, lensPos.y, -200f); _zoomTweenSeq?.Kill(); if (zoomIn) { CameraFlash(); _zoomTweenSeq.Append(transform.DOMoveY(lensPos.y, CamTransition * 3f).OnComplete(() => { _mainCam.DOOrthoSize(7f, CamTransition).OnComplete(() => { transform.DOMove(CameraBounds.transform.position, 0.005f).SetEase(Ease.Flash); _mainCam.DOOrthoSize(_zoomInOrthoSize, 0.01f); // UI Callback }); })); } else { _zoomTweenSeq.Append(transform.DOMove(pos, 0.01f * Time.unscaledDeltaTime, true)); _zoomTweenSeq.Append(_mainCam.DOOrthoSize(_zoomOutOrthoSize, CamTransition * Time.unscaledDeltaTime).OnComplete(() => { transform.DOMoveY(CameraScreenTrans.position.y, CamTransition * Time.unscaledDeltaTime, false); // UI Callback })); } }
public void FillBattery(float amount) { Battery.FillAmount(amount); Battery.CacheBatteryAmount(); }